Thank you F1yer for the DTRFactor physics I used as a base! The setups I use for these cars are coming soon, and I might update some things in the future. The warp connotation comes from the period of time to take in between sending each voice packet. The rest of the drivers are me, DTR2 drivers, and generic cars I painted myself. /set download // change download speed (same as above) - /set nagle 0 or 1> // can only be done on server - specifies whether questionable Nagle TCP algorithm is used - /set warp 0.1 - 3.0> // in future, will affect voicechat. 410 Wing Sprints featuring the World of Outlaws drivers, and 410 Non Wing Sprints featuring some Indiana Non Wing Sprint Car drivers. If you want to paint a nameplate for a non wing sprint, just copy the nameplate file for one of the Indiana Non Wing drivers and paint from there, looks the same as the main car body template, nameplate should be located where the wing is. Includes 305 and 360 Wing Sprints. Just drag and drop the files inside the zip to your rFactor folder, except the templates folder, you can put that wherever you want, and it contains everything from the Sprint Car template, to the driver, helmet, and tires (the tires all have the same compound, but can be painted. Things that I thought I made removable but aren't, I need to fix them:įinally, an almost stress-free rFactor Sprint Car mod with good AI. If you turn damage on and invincibility off, there are certain pieces of equipment for each character that can get knocked off. I will add a ton of extra characters to the roster, including Mewtwo, more Koopalings, Bowser, Krystal, Aeon (SCIV version with breakable armor), and more! More characters (including me and Falconn) will have their official voice acting in future updates. The road/street course physics are kinda wonky, so I'll adjust and post an update ASAP.Īll video game characters, and their models I used (C) Nintendo.įalco has the option to switch between his Smash Bros 4 voice acting phrases, saying, "Get some!" and "Hands off my prey!" for the horn button via upgrades. Wedge Karts with 3D video game character models, plus, a model of myself and other custom bird characters. What are you waiting for? Download it Here!! Thanks DRT, BOZ, Ratbag, and ISI for letting us continue your legacy!! More modern models and real drivers from multiple series. Working Gauges (still working on that steering wheel) They include bonus drivers, chassis, and preview and classic RSR Tracks.Ĭommon rFactor Dirt Oval features that I included for the first time in this mod: I also introduced the Goody Bag system, which are Zip files scattered across the mod folder, which will be a part of most of my mods. (Skill Intensive Motorsport), which really pushes you hard and is a shout out to all the DLM2/DM16 league drivers. More cars, patches, and bonus content coming for this mod in the near future, including the "Remixed" version, RSRFactor Dirt Late Models 2018! This is my first mod where I implement physics difficulty selection from the upgrades menu, from beginner, to advanced (default), to expert, and also S.I.M. RSRFactor 2017 Dirt Late Models are here!! Still a lot of work to do on these cars, but better than before. Real drivers for Indiana Pure Stocks and Bombers and IMCA Stock Cars Malibus, Monte Carlos, and 90s-bodied cars are in this release ('78-81 Camaros are coming soon!!) Just look in Earl Pearson Jr.'s folder for an alternate version of myself and a few "D-List" video game celebrities like last time!!ĭRIVERS' HANDS ON WHEEL, OMG THIS IS SO TOTALLY AWESOEM, LOOKS LIKE YOURE DRIVING THE REAL THING lol!!Ģ0+ real drivers from Indiana and Illinoisĭifferent types of Street Stocks, from Indiana Bombers and Pure Stocks to IMCA Stock Cars Oh yeah, there is still a goody bag in this one. Other adjustments that I can't think of now. The findings reveal links between cognitive and functional abilities in a sample with varying degrees of cognitive impairment.Randle County (Oval for now, Road Course will come later) Informant social/cognitive engagement and self physical/environment engagement factors showed the most promise in this regard. This report-based measure was as accurate as a performance-based measure in classifying cognitive groups. Hierarchical regression analyses suggested that each mSIB-R factor is predicted by somewhat different cognitive variables, after adjusting for demographic, health, and motor variables. Results showed that the mSIB-R correlated positively with cognitive variables. Participants also completed measures of processing speed, episodic memory, executive functioning, and verbal ability. Self and informant (e.g., spouse) reports of participants’ functional status were obtained on the modified Scales of Independent Behavior–Revised (mSIB-R). The relationship between cognitive and functional abilities was examined in a sample of community-dwelling older adults.
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